All Monsters
GimmeAttack
Double SmashAttack · Debuff
HeheAttack · Buff

Gremlin Merc
Normal47-49 HP(A8+: 51-53 HP)
Act 1 - Underdocks
Moves
7×2(A8+: 8×2)
6×2(A8+: 7×2)Weak +2
Weak — Weakened creatures deal 25% less damage with Attacks.
8 dmg(A8+: 9)Strength +2
Strength — Strength adds additional damage to Attacks.
Attack Pattern
The monster uses its moves in this order, one per turn.
- 1
Gimme7×2(A8+: 8×2) - 2

Double Smash6×2(A8+: 7×2)Weak +2 - 3

Hehe8 dmg(A8+: 9)Strength +2 - then loops back to Gimme and repeats the cycle