All Monsters
Ceremonial Beast

Ceremonial Beast

Boss252 HP(A8+: 262 HP)
Act 1 - Overgrowth

Moves

Buff
StampBuff
Plow +150(A9+: +160)

PlowThe first time this creature's HP reaches 150 or below, it becomes Stunned.

AttackBuff
PlowAttack · Buff
18 dmg(A9+: 20)Strength +2

StrengthStrength adds additional damage to Attacks.

Stun
StunnedStun
Debuff
Beast CryDebuff
Ringing +1

RingingYou can only play 1 card this turn.

Attack
StompAttack
15 dmg(A9+: 17)
AttackBuff
CrushAttack · Buff
17 dmg(A9+: 19)Strength +3(A9+: +4)

StrengthStrength adds additional damage to Attacks.

Attack Pattern

Each block below is a separate rotation. The monster follows one rotation in order (one move per turn) and switches to another block when its condition is met.

Opening

Uses this rotation from the start of the battle.

  1. 1
    BuffStamp
    Plow +150(A9+: +160)
  2. 2
    AttackBuffPlow
    18 dmg(A9+: 20)Strength +2
  3. then keeps using Plow every turn
Triggered during battle

Switches to this rotation when triggered during battle (e.g. a special power is broken, or it dies and revives).

  1. 1
    StunStunnedused once
  2. 2
    DebuffBeast Cry
    Ringing +1
  3. 3
    AttackStomp
    15 dmg(A9+: 17)
  4. 4
    AttackBuffCrush
    17 dmg(A9+: 19)Strength +3(A9+: +4)
  5. then loops back to Beast Cry and repeats the cycle
Ceremonial Beast | Slay the Spire 2 Guide & Wiki