All Monsters

Boot UpBuff · Defend
The One-TwoAttack
Hammer UppercutAttack · Debuff

Axebot
Normal70-78 HP(A8+: 76-86 HP)
Act 3 - Glory
Moves
10 block(A9+: 15)Strength
Strength — Strength adds additional damage to Attacks.
9×2(A9+: 10×2)
12 dmg(A9+: 14)Frail +2Weak +2
Frail — While Frail, gain 25% less Block from cards.
Weak — Weakened creatures deal 25% less damage with Attacks.
Attack Pattern
The monster uses its moves in this order, one per turn.
- 1

Boot Up10 block(A9+: 15)Strength - 2

Hammer Uppercut12 dmg(A9+: 14)Frail +2Weak +2 - 3
The One-Two9×2(A9+: 10×2) - then loops back to Hammer Uppercut and repeats the cycle