All events



















































Possible cards & relics (random)


Whenever you are attacked, deal 3 damage back.


Caltrops
Power

1


Can only be played if every card in your Hand is an Attack.
Deal 14 damage.
Deal 14 damage.


Clash
Attack

0


Add a random Skill into your Hand. It's free to play this turn.


Distraction
Skill

1


Choose an Attack or Power card. Add a copy of that card into your Hand.


Dual Wield
Skill

1


Double your Block.


Entrench
Skill

2


At the start of your turn, add a random Common card into your Hand.


Hello World
Power

1


Next turn, gain 
.

.

Outmaneuver
Skill

1


Deal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
Put the next card you play this turn on top of your Draw Pile.


Rebound
Attack

1


Deal 7 damage to a random enemy twice.


Rip and Tear
Attack

1


Gain Block equal to the number of cards in your Discard Pile.


Stack
Skill

1
Trash Heap
2 options
You discover a towering pile of scrapped weapons, discarded trinkets, and other oddities. The massive pile shifts and rumbles, as if growing from within...
If you scavenge from the surface, you may find some decent things. But if you really get in there, you may find some exotic treasures.
If you scavenge from the surface, you may find some decent things. But if you really get in there, you may find some exotic treasures.
Choices & Outcomes
Dive In
Lose 8 HP. Obtain a random forgotten Relic from the past.
Damage8Relic· random
OutcomeEnds event
You spend a decent amount of time wading through the dangerous garbage and find a relic of the past!
Why was this thrown out?
Why was this thrown out?
Grab Random Junk
Gain 100 Gold. Obtain a random forgotten card from the past.
Gold100Add card· random
OutcomeEnds event
You walk around the pile from a safe distance and pick up some forgotten valuables and oddities here and there.
Why were these created in the first place?
Why were these created in the first place?




