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Latest Update2026-05-22From v0.105.1

v0.106.1 — Spire Rebalance

A spire-wide balance pass. Scare, a new 0-cost Silent skill, joins the pool while an older attack retires. Infested Prism is heavily nerfed, Wither becomes an unplayable status, and over a dozen cards see reworks, buffs, and nerfs.

574 ±0
Cards
112 ±0
Monsters
81 ±0
Encounters

Key Changes This Update

New Card

New Silent Card: Scare

A 0-cost Skill that applies 1 Weak to ALL enemies, then Exhausts — a cheap, disposable debuff opener for the Silent.

Major Rework

Infested Prism Gutted

HP 200 → 161, and every attack slashed: Jab 22→15, Radiate 16→11, Whirlwind 9→5 per hit. Pulsate now also deals 8 damage.

Rework

Wither Reworked

Now an unplayable Status that sticks in your hand. Cost 1 → -1, self-damage 2 → 3, and it no longer carries Exhaust or Retain.

Rework

Card Balance Pass

Astral Pulse now hits twice, Fusion costs 1 but Exhausts, The Sealed Throne loses Innate, and Predator drops to Common — among over a dozen tweaks.

Card Changes

Card additions, reworks, and balance adjustments.

Added

(1)

Scare

NewSkillExhaust
EffectA 0-cost Skill: apply 1 Weak to ALL enemies, then Exhaust. A new Silent uncommon.

Removed

(1)

Follow Through

Removed
EffectRemoved from the Silent pool. It dealt 7 damage and struck an extra time when you held 5 or more other cards in hand.

Reworked

(5)

Astral Pulse

ReworkNerf
BeforeDeal 14 damage to ALL enemies.
AfterDeal 6 damage to ALL enemies twice.
14 single-hit becomes 6×2 (12 total). Upgrade damage +4 → +2.

Fusion

ReworkCost Changed
Before2-cost Skill. Channel 1 Plasma.
After1-cost Skill. Channel 1 Plasma. Now Exhausts.
Cheaper to play, but single-use.

The Sealed Throne

Rework
BeforeStarts in your opening hand (Innate).
AfterNo longer Innate — drawn normally.
Effect unchanged: whenever you play a card, gain a star.

Wither

ReworkCost Changed
Before1-cost. Carries Exhaust + Retain. Take 2 damage if held at end of turn.
After-1 cost, unplayable Status. Take 3 damage if held at end of turn.
Now sticks in your hand and hits harder.

Predator

Changed
BeforeRarity Uncommon.
AfterRarity Common.
Appears more often now. Effect unchanged: deal 15 damage, draw 2 cards next turn.

Buffs

(5)

Death March

Buff
BeforeExtra Damage 3
AfterExtra Damage 4

Furnace

Buff
BeforeForge 4
AfterForge 5

Pounce

Buff
BeforeDamage 12
AfterDamage 14

Synthesis

Buff
BeforeDamage 12
AfterDamage 14

Unrelenting

Buff
BeforeDamage 12
AfterDamage 14

Nerfs

(4)

Shatter

Nerf
BeforeDamage 11
AfterDamage 7

Minion Sacrifice

Nerf
BeforeBlock 9
AfterBlock 8

Debilitate

Nerf
BeforeDuration 3
AfterDuration 2

Fasten

Nerf
BeforeExtra Block 5
AfterExtra Block 4

Description / Text Changes

(2)

Exterminate

Text Updated
BeforeDeal X damage N times to ALL enemies.
AfterDeal X damage to ALL enemies N times.
Wording reordered; no numeric change.

Howl from Beyond

Text Updated
BeforeAt the start of your turn, if this card is in your Exhaust pile, play it.
AfterAt the end of your turn, if this card is in your Exhaust pile, play it.
Replay timing moved from turn start to turn end.

Monster Changes

New monsters, HP, and move adjustments.

Reworked

(2)

Infested Prism

NerfMoveset Changed
BeforeHP 200. Jab 22, Radiate 16, Whirlwind 9×3, Pulsate (no damage).
AfterHP 161. Jab 15, Radiate 11, Whirlwind 5×3, Pulsate now deals 8.
Sweeping nerf to HP and every attack; only Pulsate gains a damaging component.

Skulking Colony

BuffMoveset Changed
BeforeHP 70. Smash 12, Zoom 14 (attack + defend).
AfterHP 75. Smash replaced by a stronger Zoom 14; the second Zoom is attack only.
Smash swapped for a stronger Zoom; the follow-up move drops its defend.

Move Adjustments

(2)

Haunted Ship

Moveset Changed
EffectLost its Ramming Speed move (10 damage). Now relies on Swipe and its remaining attacks.

Aeonglass

Buff
EffectIncreasing Intensity now also applies a Status effect (was buff + defend only).

Encounter Changes

Combat encounter additions and changes.

Changed
The Obscura

Parafright now joins The Obscura in this Act 2 encounter.

Removed
Parafright

Parafright is no longer summoned by Shrinker Beetle as an Act 1 add; it moved to Act 2.

Data extracted directly from the official game files. · Game version released on 2026-05-22