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All Cards
Loop
Switch game version2026-06-18


At the start of your turn, trigger the passive ability of your rightmost Orb.


Loop
Power

1


At the start of your turn, trigger the passive ability of your rightmost Orb 2 times.


Loop+
Power

1
Card Effect
Base
At the start of your turn, trigger the passive ability of your rightmost Orb.
Upgraded
At the start of your turn, trigger the passive ability of your rightmost Orb 2 times.
Card Stats
- Energy cost
- 1

- Type
- Power
- Rarity
- Uncommon
- Character
Defect- Target
- Self
- Upgrade
- Available
Tier Rating
Builds Using This Card
Deck archetypes where Loop is a core or support card.
More Defect Power Cards


Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Gain 2 Strength.
Gain 2 Dexterity.


Bulk Up
Power

2


Gain 2 Orb Slots.


Capacitor
Power

1


The first time you play a
0
Attack each turn,
return it to your Hand.
0
Attack each turn,return it to your Hand.


Feral
Power

2


At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.


Hailstorm
Power

1


The first time you draw a Status each turn, draw 2 cards.


Iteration
Power

1


Whenever you create a Status, deal 5 damage to ALL enemies.


Smokestack
Power

1


Whenever you play a Power, Channel 1 Lightning.


Storm
Power

1


Whenever you play a Power, gain
.
.

Subroutine
Power

1