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Base 




Upgraded 






































All Cards
Glasswork
Switch game version2026-06-18


Gain 5 Block.
Channel 1 Glass.
Channel 1 Glass.


Glasswork
Skill

1


Gain 8 Block.
Channel 1 Glass.
Channel 1 Glass.


Glasswork+
Skill

1
Channel
Channeling an Orb puts it into your first empty slot. If you have no empty slots, your first Orb is automatically Evoked to make room.
Glass

Orb: Deals damage to ALL enemies. Decreases damage every turn.
Block
Until next turn, prevents damage.
Card Effect
Base
Gain 5 Block.
Channel 1 Glass.
Upgraded
Gain 8 Block.
Channel 1 Glass.
Card Stats
- Energy cost
- 1

- Type
- Skill
- Rarity
- Uncommon
- Character
Defect- Target
- Self
- Upgrade
- Available
Tier Rating
More Defect Skill Cards


Innate.
Gain 10 Block.
Exhaust.
Gain 10 Block.
Exhaust.


Boot Sequence
Skill

0


Channel 1 random Orb.


Chaos
Skill

1


Channel 1 Frost for each enemy.
Exhaust.
Exhaust.


Chill
Skill

0


Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.


Compact
Skill

1


Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.


Darkness
Skill

1


Double your Energy.
Exhaust.
Exhaust.


Double Energy
Skill

1


ALL players gain 
.
Exhaust.

.Exhaust.


Energy Surge
Skill

1


Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.


Fight Through
Skill

1