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All Cards
Crimson Mantle
Switch game version2026-06-18


At the start of your turn, lose 1 HP and gain 8 Block.


Crimson Mantle
Power

1


At the start of your turn, lose 1 HP and gain 10 Block.


Crimson Mantle+
Power

1
Block
Until next turn, prevents damage.
Card Effect
Base
At the start of your turn, lose 1 HP and gain 8 Block.
Upgraded
At the start of your turn, lose 1 HP and gain 10 Block.
Card Stats
- Energy cost
- 1

- Type
- Power
- Rarity
- Rare
- Character
Ironclad- Target
- Self
- Upgrade
- Available
Tier Rating
Builds Using This Card
Deck archetypes where Crimson Mantle is a core or support card.
More Ironclad Power Cards


At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.


Aggression
Power

1


Block is not removed at the start of your turn.


Barricade
Power

3


Vulnerable enemies take an additional 25% damage.


Cruelty
Power

1


Whenever a card is Exhausted,
draw 1 card.
draw 1 card.


Dark Embrace
Power

2


At the start of your turn, gain 2 Strength.


Demon Form
Power

3


Whenever you draw a card containing “Strike”, it is played against a random enemy.


Hellraiser
Power

2


Whenever you gain Block, deal 6 damage to a random enemy.


Juggernaut
Power

2


Gain
at the start of each turn.
at the start of each turn.

Pyre
Power

2